Thursday, October 28, 2010

GA224: Game Design and Gameplay








Week #2 Game Journal

Theme and target audience: “Snake Run”, for 2 to 4 players, a race to the finish first and for 17 to 27 years old.

Goal and stakes: To be the first player with two playing pieces to reach the last square by the exact roll of the dice, wins the game. If a higher number is rolled than what is needed, the player loses their turn.

Design: Squared flat board and small playing pieces.

Layout: Squared flat board.

Concept: To send your opponent back to the beginning.

Explanation: If a player lands on a square that has specific directions on to go forward, backwards or to the beginning, player must do so. If a player lands the dice on a box labeled “Extra”, that player gets an extra turn and goes again.

Rules for game: Each player chooses a different color playing piece and puts their piece in the first square. The player that rolls a (6) six, goes first. Play continues to the right. Players roll the dice and move their piece that number of spaces along the board. Each player takes only one turn at a time. Any player that lands on a square occupied by another player; sends the occupied player back to square one. All players must get both of their playing pieces to the last square. First one to do so wins the game.






Monday, October 26, 2009

Sunday, October 18, 2009

Demo Reel Production

Norberto Gonzalez
Demo Reel Production "Meegor" Project

Week 1
Developed Idea -
Set up schedule chart - tried to set it up in Excel, but it wasn’t working the way I wanted it to, so instead set it up in Word.
Last quarter covered the research part of my project "Meegor"
I wasn't sure if I was going to continue with this project for this quarter. But I am, so I'm going to add on to what I already have.
Character Design - "Meegor" - Going to try to update and add 3D elements.


Week 2
Visual Development -
Thinking of adding rooms.
Textures - Going to keep the same textures: Brick walls, wood frames, concrete floor, metal door, metal lights, concrete ceiling.
Animate - Going to try to model "Meegor" legs in Maya.
Model Sets / Props - Thinking of adding a torch to the hallway.
Shot Breakdowns –
Scene 1: Meegor is continuing on walking through the door, as he walks he will see more pictures and frames until he gets to the last door where he hears some screaming sounds.
Scene 2: The door opens to reveal some more art stuff, Meegor will look to his right and then to his left. The center of the scene will have a view of someones back.
Scene 3: A zoom to the persons back as the person turns to reveal theemselfe, it's the mad scientist. He tells Meegor to come in to look at his new creation.
Scene 4: Meegor view walking to the mad scientist.


Week 3
Render Tests - Tested the rendering of the hallway.
Story Boards - Finalized story board.
Textures - Tested different textures for the main room on tables, frames for pictures on the walls.


Week 4
I added two new characters, the mad scientist and a corpse.


Animatic 2D -
Layout Scenes & Cameras -
Sounds -

Lighting -

Final Rendering -
Editing -
Completion -

Fixes if Needed-

Advanced 2D Animation

























Tuesday, October 13, 2009

Saturday, December 8, 2007