Week #5 Game Journal
I tested the game out this week and did game surveys to receive feedback.
Week #5 Game Journal
I tested the game out this week and did game surveys to receive feedback.
I started out with lines, added some red color on the inside to give it an anatomy of a snake look. Then gave it some acid and put some stepping stone. I made some of the stones yellow, to tell them apart from regular ones. The yellow ones are going to be the back space blocks. Made the skeleton and added some “goo” to it. Added the “Extra” rock and “End” rock and gave it shadow. Added some leaves and dirt, then made grass and added the text.
I made a regular size playing board and also a smaller prototype board to test in class.
Made the playing pieces and took pictures to show progress.
Theme and target audience: “Snake Run”, for 2 to 4 players, a race to the finish first and for 17 to 27 years old.
Goal and stakes: To be the first player with two playing pieces to reach the last square by the exact roll of the dice, wins the game. If a higher number is rolled than what is needed, the player loses their turn.
Design: Squared flat board and small playing pieces.
Layout: Squared flat board.
Concept: To send your opponent back to the beginning.
Explanation: If a player lands on a square that has specific directions on to go forward, backwards or to the beginning, player must do so. If a player lands the dice on a box labeled “Extra”, that player gets an extra turn and goes again.
Rules for game: Each player chooses a different color playing piece and puts their piece in the first square. The player that rolls a (6) six, goes first. Play continues to the right. Players roll the dice and move their piece that number of spaces along the board. Each player takes only one turn at a time. Any player that lands on a square occupied by another player; sends the occupied player back to square one. All players must get both of their playing pieces to the last square. First one to do so wins the game.